← 台灣 中部地區 Regional

Wind Umbra RangerTier 2

at 台灣 中部地區 Regional

decks
3 (3.9% of field)
matches (non-mirror)
15 5-10-0
overall winrate
33.3%
ELO-adjusted winrate
39.3% avg ELO -4.3 per match
expected value
44.9% share-weighted (raw)
EV (ELO-adj)
46.2% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1240 · median 1193 · range 1122–1405 (3 pilots with an ELO rating)
1097 Q1 1252 Q3 1418 1694
0% of pilots are in the field's top quartile, 67% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 15.8% 2 1-1-0 50.0% 50.0% 47.6% -2.3
Fire Luxem Assassin 11.8% 3 1-2-0 33.3% 42.9% 49.1% -0.7
Water Ravishing Mill 7.9% 1 0-1-0 0.0% 40.0% 46.2% -6.1
Wind Shadowstrike 7.9% 0
Fire Aggro 6.6% 1 0-1-0 0.0% 40.0% 40.3% -15.6
Water Astra Cleric 6.6% 1 0-1-0 0.0% 40.0% 41.8% -13.1
Fire Lorraine 5.3% 0
Wind Allies 5.3% 1 0-1-0 0.0% 40.0% 38.5% -18.4
Fire Crux Mage 3.9% 2 1-1-0 50.0% 50.0% 47.1% -2.8
Fire Erupting 3.9% 1 1-0-0 100.0% 60.0% 58.5% +13.6
Water Allies 3.9% 1 0-1-0 0.0% 40.0% 43.8% -9.9
Fire Arcane 2.6% 0
Fire Crux Hybrid 2.6% 0
Water Neos 2.6% 0
Fire Astra Cleric 1.3% 0
Water Crux Lorraine 1.3% 0
Wind Beast 1.3% 0
Wind Luxem Assassin 1.3% 0
Wind Silvie 1.3% 0
Wind Slice & Dice 1.3% 1 0-1-0 0.0% 40.0% 40.1% -15.8
Wind Slimes 1.3% 0
Wind Tera Silvie 1.3% 1 1-0-0 100.0% 60.0% 57.8% +12.5
Decklists · 3 from this event

The 3 public Wind Umbra Ranger decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 23 cards with non-zero signal (raw numbers, including 23 held back from the grid above)
Card Edge In winner In loser Same Direction
Reclaim +1.00 1 0 0
Sinister Mindreaver -1.00 0 1 0
Shimmercloak Assassin +1.00 1 0 0
Trained Sharpshooter +1.00 1 0 0
Scout the Land -1.00 0 1 0
Stifling Trap -1.00 0 1 0
Umbral Tithe -1.00 0 1 0
Serum of Wisdom -1.00 0 1 0
Backup Charger +1.00 1 0 0
Scavenging Raccoon +1.00 1 0 0
Seeking Shot +1.00 1 0 0
Favorable Winds -1.00 0 1 0
Vanishing Shot +1.00 1 0 0
Backstep -1.00 0 1 0
Morgan, Soul Guide +1.00 1 0 0
Swift Recruit +1.00 1 0 0
Gawain, Chivalrous Thief -1.00 0 1 0
Zephyr -1.00 0 1 0
Dream Fairy -1.00 0 1 0
Juggle Knives -1.00 0 1 0
Innervate Agility -1.00 0 1 0
Windpiercer -1.00 0 1 0
Skirting Step +1.00 1 0 0

JSON: /api/events/7840/archetypes/Wind Umbra Ranger